- 平台
- Steam
- 地区
- GLOBAL
- 交付
- 邮件交付
- 发售日期
- 2 6 月 2016
说明
The Turmoil game concept started out with an ugly sketch in Paint, and quickly evolved into a project with solid single level gameplay. While we were very happy with this, we also felt it had the potential of offering a more engaging player experience. So besides digging for oil, we started digging for more gameplay depth. This is how we came up with the (for our standards) huge metagame; that has a map, bidding dynamics, AI opponents, a village and lots of upgrades.

