Beholder is a narrative strategy game that casts players as a building administrator forced to spy on tenants for an authoritarian government, balancing surveillance duties against personal morality and survival.
Managing the building's residents involves searching apartments, planting bugs, and reporting infractions, with choices affecting relationships and the fate of both tenants and the player's own family. Its oppressive atmosphere and morally weighted decisions give the strategy genre a distinctly dystopian, personal edge.
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