Dungeon Drafters combines deck-building with dungeon crawling, having players construct a card-based moveset that governs both movement and combat across grid-based levels. Each run means adapting a deck to fit the challenges ahead.
Its turn-based, puzzle-like combat rewards careful sequencing of cards rather than pure luck, giving it more tactical weight than typical card-based roguelikes. The dungeon crawling structure gives a steady sense of progression between deck-building decisions.
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