Eville is a social deduction game set in a medieval village where players are secretly assigned roles as villagers or hidden traitors. Villagers must work together, discuss, and vote to root out the impostors before it's too late, while the hidden players try to blend in and sabotage from within.
Movement around the village and physical tasks add an extra layer beyond pure conversation, giving the classic hidden-role formula a more interactive, explorable setting than a simple discussion circle.
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